Ciudad Antigua: from remote sensing to virtual interactive experience of a pre-Hispanic settlement in Colombia

Main Article Content

Andres E Burbano
https://orcid.org/0000-0002-5031-8012
Eduardo Mazuera
https://orcid.org/0000-0001-6077-8787
Zachary B.S. Meyer
Esteban Garcia Bravo

This study addresses the first photogrammetry reconstruction of Ciudad Antigua (CA), a pre-Hispanic archaeological site in Sierra Nevada de Santa Marta (SNSM), which is located in northern Colombia. The construction characteristics and symbolic relevance of places such as Ciudad Antigua, constitute a major part of the cultural heritage of Colombia. However, the remote location and limited public knowledge of the place have proven to be a disadvantage for the protection and conservation of this site. With this virtual representation project, we seek to fulfill three objectives: (1) Establish a strategy to preserve at-risk, remote archaeological sites through digital artifacts; (2) Use computational processes to go beyond representation and further analyze spatial components of the site; and (3) Spark and strengthen community interest in the history, architecture, design, and archaeology of SNSM. This study applies visualization and computation techniques to remote vestiges of cultural value, and demonstrates how these techniques can contribute to the social appropriation and protection of these ancient settlements. We created a functional prototype that could make the results of this research more readily available to the general public.

Keywords:

remote sensing, photogrammetry, virtual interactive experience, cyber-archaeology, pre-Hispanic settlement, Sierra Nevada de Santa Marta

Article Details

How to Cite
Burbano, Andres E et al. “Ciudad Antigua: from remote sensing to virtual interactive experience of a pre-Hispanic settlement in Colombia”. Artnodes, no. 28, doi:10.7238/artnodes.v0i28.375755.
Author Biographies

Andres E Burbano, University of los Andes

Associate Professor in the Department of Design at Universidad de los Andes, in Bogota, Colombia. Burbano holds a PhD in Media Arts and Technology from the University of California, Santa Barbara, and is visiting professor at the Danube University in Krems, Austria and at the Potsdam University of Applied Sciences, Germany. "Burbano, originally from Colombia, explores the interactions of science, art and technology in various capacities: as a researcher, as an individual artist and in collaborations with other artists and designers. Burbano's work ranges from documentary video (in both science and art), sound and telecommunication art to the exploration of algorithmic cinematic narratives. The broad spectrum of his work illustrates the importance, indeed the prevalence, of interdisciplinary collaborative work in the field of digital art."

Eduardo Mazuera, University of los Andes

Associate professor at the Department of Architecture, Universidad de los Andes, Colombia. Architect (2000), Anthropologist (2002), Master in History (2015), Universidad de los Andes; Master in Architectural Restoration (2003), Universidad de Alcalá de Henares, Spain; Postgraduate Degree in Museum Exhibitions (2003), Universidad Politécnica de Cataluña, Spain. Experience in construction projects, renovations and restorations. Assessment for the Direction of Cultural Heritage, Colombian Ministry of Culture (2004-2006, 2010-2011). Editor of Dearq Journal of Architecture (2011-2016). Member of the Colombian National Council on Cultural Heritage (2014-2016). Instructor for IFR (Institute of Field Research) course, at the Ciudad Perdida Archaeological Park (2016-2017). Member of the conservation team of Ciudad Perdida Archaeological Park. Member of ICOMOS (International Council on Monuments and Sites) – Colombia. Member of the research group Las Formas de la Producción en Arquitectura, Universidad de los Andes. On-going research about pre-Hispanic architecture and the relation between these ancient settlements and  the landscape of Sierra Nevada de Santa Marta, Colombia. 

Zachary B.S. Meyer, Purdue University

Graduate Student and Graduate Teaching Assistant in the Department of Computer Graphics at Purdue University, USA. His research is primarily focused on the body language of virtual characters. He earned a B.S. in Animation from Purdue University in 2018 and is currently working towards an M.S. in Animation, also from Purdue.

Esteban Garcia Bravo, Purdue University

Associate Professor in the Department of Computer Graphics Technology at Purdue University, USA. He explores computational arts as a researcher, a practitioner and as an educator. He earned his MFA from Purdue University in 2008, and a Ph.D. in Technology, also from Purdue, in 2013. His research has been featured in the annual meetings of international organizations such as SIGGRAPH and ISEA, as well as in the publication, Leonardo Journal of Art, Sciences and Technology. His artwork has been displayed internationally in media art festivals, exhibits and artist-in-residence programs.

References

Baaske, Ben, and Robert Warden. Digital heritage documentation of structures at the Maya sites of Birds of Paradise-North and Tz'unun in Belize. 2020.

Cadavid, Gilberto, and Luisa Fernanda Herrera. "Manifestaciones culturales en el área Tairona." Informes antropológicos 1 (1985): 5-54.

Del Curto, D., A. Garzulino, Federica Allegretti, and Serena Mazza. " GIS or BIM? A comparison applied to the conservation management plan of a 20th century architectural heritage." International Archives of the Photogrammetry, Remote Sensing & Spatial Information Sciences (2019). DOI: https://doi.org/10.5194/isprs-archives-XLII-2-W15-365-2019

Forte, Maurizio, and Nevio Danelon. “Cyber-Archaeology.” Oxford Bibliographies Ma, February 27, 2019. https://www.oxfordbibliographies.com/view/document/obo-9780199766567/obo-9780199766567-0207.xml.

Gattiglia, Gabriele. "Think big about data: Archaeology and the Big Data challenge." Archäologische Informationen 38 (2015): 113-124.

Giraldo, Santiago. “Nuevas aproximaciones al urbanismo tairona en la Sierra Nevada de Santa Marta”. In Historia de Santa Marta y el Magdalena Grande, del período Nahuange al siglo XXI, Elías-Caro, J-E., Viloria de la Hoz, J. (Eds.), Editorial Universidad Sergio Arboleda y Unimagdalena. pp 101 – 128, 2018. DOI: https://doi.org/10.2307/j.ctvb4bsr8.7

Hillier, Bill, and Julienne Hanson. The social logic of space. Cambridge university press, 1989.

Hillier, Bill. Space is the machine: a configurational theory of architecture. Space Syntax, 2007.

Kitchin, R., & Dodge, M. (2014). Code/Space: Software and Everyday Life. The MIT Press.

Lee, Jungil, and Byungyun Yang. "Developing an optimized texture mapping for photorealistic 3D buildings." Transactions in GIS 23, no. 1 (2019): 1-21. DOI: https://doi.org/10.1111/tgis.12494

Lin, Albert. “El Dorado City of Gold.” Episode. Lost Cities. National Geographic, 2019.

Pavelka, Karel, Lenka Starková, and Karel Nováček. "Using terrestrial and aerial photogrammetry in archaeology." International Multidisciplinary Scientific GeoConference: SGEM 19, no. 2.2 (2019): 679-686. DOI: https://doi.org/10.5593/sgem2019/2.2/S10.084

Reichel-Dolmatoff, Gerardo. Arqueología de Colombia: un texto introductorio. Presidencia de la República, 1997.

Richards-Rissetto, Heather. "What can GIS+ 3D mean for landscape archaeology?." Journal of Archaeological Science 84 (2017): 10-2 DOI: https://doi.org/10.1016/j.jas.2017.05.005

Schröter, Jens. 3D: History, Theory and Aesthetics of the Transplane Image. Bloomsbury Publishing USA, 2014.

Serje, Margarita. "Organización urbana en ciudad perdida." Cuadernos de Arquitectura 9 (1984).

Shih, Naai-Jung, Huey-Jiun Wang, Chen-Yan Lin, and Chai-Yuan Liau. "3D scan for the digital preservation of a historical temple in Taiwan." Advances in engineering software 38, no. 7 (2007): 501-512. DOI: https://doi.org/10.1016/j.advengsoft.2006.09.014

VanValkenburgh, Parker, and J. Andrew Dufton. “Big Archaeology: Horizons and Blindspots.” Journal of Field Archaeology 45 (2020): S1–7. DOI: https://doi.org/10.1080/00934690.2020.1714307

Wilmott, Clancy. Mobile Mapping: Space, Cartography and the Digital. Amsterdam University Press, 2020. DOI: https://doi.org/10.5117/9789462984530

Similar Articles

1 2 3 4 5 6 7 8 9 10 > >> 

You may also start an advanced similarity search for this article.