Artificial corporeality in media art: tracing the genealogy of soft robotic aesthetics

Main Article Content

Andrea Tešanović

In recent decades, there has been a shift in robotics, leaning towards soft materials, which has resulted in a new class of soft robotics. Inspired by biological structures, soft robots are machines primarily composed of synthetic materials with elastic moduli comparable to those of soft organic materials. Their lifelike, bio-inspired qualities enable them to facilitate novel types of human-robot interactions. Soft robots have gained prominence in media art installations and performances, forging a distinctive, yet underexplored field within media art. This article aims to generate knowledge in soft robotics from the perspective of media art history, a dynamic and interdisciplinary field that traces soft robot aesthetics through various (media) art historical trajectories: soft feminist sculpture, inflatables and cybernetic sculpture. The study’s findings contribute to a better understanding of the role of soft robots’ corporeal design in human-robot interaction, constructing artificial corporeality – a conceptual framework for analyzing bio-inspired machines, particularly robots. The paper investigates the origins of soft robotic media art and performance, while also placing the field within the framework of posthuman theory (e.g. the work of Rosi Braidotti, Karen Barad and N. Katherine Hayles) and new materialism through the symbolic figuration of a boundary object (Susan Leigh Star and James R. Griesemer). Consequently, it enhances our comprehension of the field’s implications for soft robotics engineering, media art, human-robot interaction and the expanding ripples in culture and society.

Keywords
soft robots, media art history, bio-inspired design, human-robot interaction, artificial corporeality

Article Details

How to Cite
Tešanović, Andrea. “Artificial corporeality in media art: tracing the genealogy of soft robotic aesthetics”. Artnodes, 2025, no. 35, pp. 1-14, doi:10.7238/artnodes.v0i35.430113.
Author Biography

Andrea Tešanović, Independent Researcher

An artist and researcher with an interdisciplinary background in media art, cultural management and new media. Her research field encompasses topics such as new media technologies, robotic art, video art, and cyberfeminism, and she works at the nexus of art, science and technology. Over recent years, she has produced new media art and performances and published several research papers. She graduated from the distinguished Media Arts Cultures MA program in 2023 (joint degree from Danube University in Austria, University of Łódź in Poland, Aalborg University in Denmark, and The LASSALE College of the Arts in Singapore), with previous studies encompassing a BA in Art Production and an MA in Transdisciplinary Humanities and Art Theory. Her artistic practice-based research projects and performances have been exhibited in the Museum of Contemporary Art Belgrade (RS), Art Quarter Budapest (HU), Art Factory Lodz (PL), MicroPOM (Politics of Machines) (DK), AU Vienna (AT), and others. She has presented her work at the International Summit of Electronic Arts (ISEA) in Barcelona, The Aesthetics of Biomachine and The Question of Life in Copenhagen, and others. She has collaborated with the AI-based simulation software company DimensionLab, media art festival Ars Electronica and the United Nations.

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