Hybrid Playground: Incorporating Videogame Tools and Strategies into Children's Playgrounds

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Clara Boj
Diego Díaz

Based on the idea of hybrid cities (understood as the result of the transformations of the actual models of perception and experience of the city through the effects of the integration of technological systems in the public space), we propose to transform public adventure playgrounds into interactive audiovisual gaming spaces, provoking physical-digital game experiences and facilitating collaborative relations between users. Urban playground devices thus become tangible interfaces that allow for computer game-like experiences.

Keywords
hybrid public space, physical interfaces, sensory networks, urban interactive playground, videogame

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How to Cite
Boj, Clara; Díaz, Diego. “Hybrid Playground: Incorporating Videogame Tools and Strategies into Children’s Playgrounds”. Artnodes, 2008, no. 8, doi:10.7238/a.v0i8.773.

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