Gamificación versus Ludictadura

Main Article Content

Flavio Escribano
Marketing, business and recently education are the areas Gamification is
mostly researched as a new and revolutionary topic. This article is launching
hypothesis about the very first relationship between both human being and
play games, and how Gamification may not be a new kind of methodology but
it was always there. I also emphasize the necessity of democratizing
Gamification processes in order to avoiding its antithesis: Ludictatorship.
Paraules clau
Gamificación, juego, educación, digital, empleo, ludictadura

Article Details

Com citar
Escribano, Flavio. “Gamificación versus Ludictadura”. Obra digital: revista de comunicación, no. 5, pp. 58-72, https://raco.cat/index.php/ObraDigital/article/view/282642.