La gamificación y el enriquecimiento de las prácticas de innovación en la empresa: un análisis de experiencias
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Cristina Gallego Gomez
Carmen de Pablos Heredero
Purpose: Description of gamification practices in the company and the analysis of its influence on firm’s results by comparing experiences.
Design/methodology: Analysis of experiences from different firm’s experiences.
Findings: To show through real examples that the gamification leads to the achievement of better results in the organizations.
Research limitations/implications: Access to the information of the few cases that we can find in our context. It is a quite new a yet unusual practice for most organizations.
Practical implications: Reformulation of business communication strategies from best practices, where the gaming industry is an interesting precedent, which proofs that these practices improve business results.
Social implications: Socialization of the innovation process at firms
Originality/value: Provide an overview of the gamification as a practice that helps to pursue the strategy of collaboration with the client to improve results.
Design/methodology: Analysis of experiences from different firm’s experiences.
Findings: To show through real examples that the gamification leads to the achievement of better results in the organizations.
Research limitations/implications: Access to the information of the few cases that we can find in our context. It is a quite new a yet unusual practice for most organizations.
Practical implications: Reformulation of business communication strategies from best practices, where the gaming industry is an interesting precedent, which proofs that these practices improve business results.
Social implications: Socialization of the innovation process at firms
Originality/value: Provide an overview of the gamification as a practice that helps to pursue the strategy of collaboration with the client to improve results.
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Com citar
Gallego Gomez, Cristina; and Pablos Heredero, Carmen de. “La gamificación y el enriquecimiento de las prácticas de innovación en la empresa: un análisis de experiencias”. Intangible Capital, vol.VOL 9, no. 3, https://raco.cat/index.php/Intangible/article/view/273489.
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