Sport, psychology and scratch: Possible transfer to school physical education

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Silvia Arribas-Galarraga
Ekaitz Saies
Jon Bustillo
Izaskun Luis-De-Cos
This research, conducted as a pilot test, is about the perception of coaches in relation to the evolution of emotional intelligence, mental toughness and creativity of young students in their extracurricular sports activity through the process of designing and developing a game that simulates their sport, canoeing, using the Scratch free software. In order to do the activity, we use the pedagogical model of the Computer Clubhouse developed in the area of computing and that shows attractive challenges transferable to other areas of teaching and learning. Athletes, in order to overcome the challenge, must imagine situations, solve problems, manage their emotions and collaborate with their peers. All this generates a series of emotional processes that must be managed. The results show that the use of Scratch can signal a tendency to improve the canoeists’ psychological abilities and it is presented as an element of improvement applicable to school physical education.
Keywords
piragüismo, software, inteligencia emocional, dureza mental.

Article Details

How to Cite
Arribas-Galarraga, Silvia et al. “Sport, psychology and scratch: Possible transfer to school physical education”. Didacticae. Revista de Investigación en Didácticas Específicas, no. 2, pp. 59-70, https://raco.cat/index.php/Didacticae/article/view/328816.